Boy Scout Troop 107

Taylors, SC

Sponsor: Taylors First Baptist Church, Taylors, SC

 

Foothills District 2008 Fall Camporee Information

 

Camporee Oct 17-18-19th 2008

Time: Arrive at Scout House no later than 5::30 PM. 

Eat or bring Dinner before you come.

 

Friday 10/17/08

6:00 pm - Check In

8:30 pm - Cracker Barrel (Scoutmaster and Senior Patrol Leader)

10:00 pm - Taps

 

Saturday 10/18/08

8:30 am - Assembly at the flag pole

9:00am - 10:00am - Station One

10:00am - 11:00am - Station Two

11:00am - 1:00pm - Lunch

1:00pm - 2:00pm - Station Three

2:00pm - 3:00pm - Station Four

3:00pm - 4:00pm - Station Five

4:00pm - 5:00pm - Relaxation Time

5:00pm - 7:15pm - Supper

7:30pm - until  - Camporee

 

Sunday 4/1/07

8:30am - Assembly

8:45am - Chapel Service

9:00am - Depart

 

Clan Competitions

To better participate in the Clan competitions each Scout should carry with them the following items: water bottle, compass, neckerchief, pen or pencil, Totin' Chip, Fireman Chit, Scout handbook, towel and any other items they feel would help in competitions. And don't forget "Clan Spirit".

 

1 - Possum Hunt

Items needed by Clan: None

The object of the game is to throw a spear and knock a "Possum" out of a "tree".

The "Possum" (2 litter plastic bottles) will be suspended in string in a hulla hoop.  Each clan member will have three tries at the Possums.  Total points earned by each clan will be divided by the number of members in the clan to arrive at the score.  Clan members must move the Possum in the tree to score a point.

Scoring: Average Hit & Clan spirit.

 

2- Escape From Cotton Mouth Island

Items needed by Clan: None

This event is a relay type event where in first person of the clan is given a short story and reads in a short time than runs to the next person tells the story then that person runs to the next and so on.

Scoring: Accuracy, Time, Leadership, & Clan spirit.

 

3 - Hawk Throwing

Items needed by Clan: None

Each member of the Clan will throw 3 tomahawks at the wood block target.  The area will be roped off for safety.  The history of the tomahawk and its use by frontiersman will be explained.  Safety instructions will be given for the use of the tomahawks.

Scoring: Average Hit & Clan spirit.

 

4 - Jumbo Janga

Items needed by Clan: None

The object of the game is to stack logs as high as possible by your Clan.  When your Clan has finished a measurement will be taken to determine the height from the ground to the top of the main trunk of the top log. If you knock over the stack or it falls before a measurement can be taken - the measurement will be taken on what remains.  Each log will be about 3 feet in length (+/- on foot). Nothing may be used to hold the logs in place.

Scoring: Height, Safety, & Clan Spirit

 

5 - Bridge Over Troubled Waters Crossing

Items needed by Clan: None

The object of Water Cross is to retrieve as much water from a rain barrel as possible while crossing a log or wooden plank bridge without letting go of the cup or falling off the bridge. All members of the Clan must remain on the bridge at all times. Points will be deducted for those who step off, or fall off the bridge.  Cups may not be passed from one Clan member to the next , nor can water be poured from one empty cup to another.  This is a test of teamwork and agility.  Clan members must travel two ways on this bridge at the same time in order to fill their cups and return to empty them.  This is a timed event.  The most water retrieved, after deducting points for stepping or falling off the bridge, wins.

Scoring: Time, Leadership, & Clan Spirit

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